video recording game have always relied on boss fight to dispute their players and change up their style of play . Any game found on fight or competition is bound to have some rivals more difficult than others , and no developer is absolutely perfect about the advance from early to recent game . That entail that there are always limit to be some hugely intriguing boss struggle that the thespian winds up face up early in the biz , and some climactic fights that feel awfully anti - climactic .

This list collects entry from both those family , focusing on shockingly difficult bosses that wound up near the beginning of games and disappointingly easy bosses that were theorise to be a plot ’s ultimate challenge . We constitute bosses from theSoulsseries , classic Nintendo franchises , and a smorgasbord of other game , and every individual one of them will stick out in the memories of players - though not all for the same reason .

There are a wad of ways a boss can be too hard or too easy , and many of them have to do with a player ’s expectations . Many of these bosses find their way of life onto this leaning because they seemingly come out of nowhere– the early bosses with a huge difficultness spike or the final bosses with a wilted ending to an otherwise thought-provoking game .

Collage of Willow and Clash of the Titans

Some player may not remember these battles as anything out of the average , as some of these boss were only ambitious or easy to players in specific fortune .

Here are10 Hardest Early Video Game Bosses ( And 10 last Bosses Way Too Easy ) .

Too Hard: The Sand Bird—Super Mario Sunshine

Super Mario Sunshinehas a slightly conflicted bequest , with some devoted fans declare it one of the best entry in the dealership , others decrying it as a drop in timbre . However they feel about it , though , everyone agrees that certain levels are incredibly , frustratingly difficult .

There ’s no guaranty of the actor ’s gild , since they can pluck and prefer which levels to ticktack first , but the first real challenge thespian were likely to encounter is the Sand Bird .

come up on Gelato Beach , the bird is n’t really an enemy , more the stage for a flushed coin collection challenge that will many newbies tearing their hair out . bike above an sempiternal abyss , the birdie ’s slow flight of steps gave player numerous opportunity to slip up and plummet ,   draw them to depart over .

the phoenician scheme with michael cera & mia threapleton

Too Easy: Dark Beast Ganon—Breath of the Wild

With a game as vast , beautiful , and surprising asThe Legend of Zelda : intimation of the Wild , it would have been hard for developers not to have a final boss struggle that did n’t quite live up to the balance of it .

While most of the combat against Calamity Ganon is a thrilling challenge , the very last part just   disappoints .

Dark Beast Ganon forms after the player defeats Ganon ’s normal variety , a gigantic creature made out of gross Malice that appears in Hyrule Field .

Zach Gilford as Elias Voit and Joe Mantegna as David Rossiin Criminal Minds: Evolution

While Calamity Ganon requires scheme and skill to get the better of , the battle against Dark Beast Ganon is laughably easy by comparability . The player plainly rides around beneath Ganon on horseback with Zelda , waiting for an hatchway to shoot him with the Bow of Light . The fight is visually impressive , but not hard at all .

Too Hard: Brock—Pokemon Red/Blue

confessedly , this struggle was only unmanageable for some players . Brock , the famous Rock / Ground trainer from the Zanzibar copal , was primitively the first gym leader in the Kanto part , whom players met while they still had only a few Pokémon .

Pokémon Red / Blue / Yellowall featured Brock as the first gymnasium loss leader , and about a third of the Thomas Kyd who play those games did not have an well-situated time .

Basically , the problem was that Brock ’s defensive Rock / Ground type Pokémon destroy Fire , Electric , and Bug case , and if the player chose Charmander ( or Pikachu , inYellow ) they were pretty much screw . Squirtle and Bulbasaur could pout the gymnasium down singlehandedly , but without a Water or Grass move the participant was out of lot , demand much more work to make it through .

Gwyn, Lord of Cinder holding a flaming sword in Dark Souls

Too Easy: Gwyn, Lord of Cinder—Dark Souls

TheSoulsfranchise made its name on toughened fight , but that does n’t mean there are n’t episodic disappointment . In the lore ofDark Souls , Lord Gwyn was a former God who give himself to get the Age of Fire , give part of his somebody to others . Thus , it makes narrative signified why Gwyn would eventually show up looking tired and rickety .

Still , for players who went through the game for the challenge of it , the fight was disappointing .

Compared to other battles in the game , Gwyn does n’t rank anywhere near the elusive .

Super Mario Sunshine Sand Bird

citizenry got ready for a fighting to cease all fights , only to be able to fudge their manner through Gwyn reasonably easy .   Though   it made sense for the lineament , it was still too well-situated .

Too Hard: Matriarch Benezia—Mass Effect

Like a few other entries on this list , Mass Effectallowed players to pick their own path through the plot ’s tale , meaning that histrion once in a while chose to do delegation that were better will till afterwards in the game . One of those is the ice satellite Noveria , where player can present the Rachni and Matriarch Benezia , Liara T’Soni ’s mother .

Benezia is a potent biotic , and actor should really recruit Liara , aid the settlement of Feros , and do some side quests before face her . It ’s for certain potential to overreach her before doing the other stuff , but actor new to the secret plan are likely to need to restart the conflict several times before winning .

Benezia is no pushover , and her space magic trick powers can be thwarting even for experienced commanders .

Link standing face-to-face with Calamity Ganon at the end of Breath of the Wild.

Too Easy: The Black Hand of Sauron/Sauron—Shadow of Mordor

Shadow of Mordormade waves back in 2014 when it introduced several gameplay elements that allowed for a unparalleled , free - flowing acting experience . The Nemesis organisation , combine with armed combat and stealth scheme that drew comparisons to theArkhamandAssassin ’s Creedgames , gave player a ton of exemption over how to attack sure fights .

This rule did not , apparently , extend to the final boss . The Black Hand of Sauron , the entity Talion has spent the whole plot searching for to get his revenge , does n’t have any variety of an entertaining boss battle .

He completes a ritual that allows Sauron to manifest in his torso , and all the player has to do to acquire is everlasting some quicktime events .

Brock pointing with his right hand while standing in front od a white background

It ’s not exactly the epic finish fans were expecting .

Too Hard: Iudex Gundyr—Dark Souls 3

When theDark Soulsfranchises settle to learn its players a lesson , you better conceive it ’s going to be a rough one . The very first party boss instrumentalist face inDark Souls 3is Iudex Gundyr , a debauch champion horse .

While not a hard fight compare to other boss in the plot , facing Gundyr as the player ’s very first fighting is a moment they wo n’t soon block .

Iudex Gundyr was contrive to force players to try different combat strategy in the same battle , as there is n’t one foolproof way to deal with all of his attacks . He made musician abandon an old standby scheme from previousDark Soulsgames ( turtling up with a sword and shield ) ,   force them move and sidestep instead .

Matriarch Benezia Mass Effect

Oh , there ’s also a gargantuan lounge lizard teras that rips its way out from inside him midway through the scrap .

Too Easy: Rodrigo Borgia–Assassin’s Creed II

TheAssassin ’s Creedseries is known for a lot of thing , but telling last boss fight is n’t precisely one of them . Arguably the best object lesson of these underwhelming fights descend inAssassin ’s Creed II , when Ezio Auditore in the end caught up with the man who orchestrated the demolition of his family : Rodrigo Borgia . This fight should have been epic ; instead it was pitiably easy - even boring .

After land in the midsection of the Vatican and attacking Borgia , all players had to do was sell with a reasonably received battle before a cutscene .

After that , players had to beat Borgia up with their fists , a slow , tedious process made less enjoyable by listen to Borgia rant about his philosophy all the while . The whole thing could ’ve been a cutscene and there would have been little difference .

Sauron in Shadow of Mordor

Too Hard: Berserker—Gears of War

In a game likeGears of War , you might not anticipate to have to use brains to kill brawniness , but that ’s on the button what it asked of players in the early going . One of the first bosses the player encounters is the Berserker , a distaff Locust Drone that players ca n’t damage with any of their normal arm .

or else , players had to conduct the Berserker out of the building they find it in . The Berserker is unreasoning , so players had to get its attention and cautiously impart it into the out-of-doors where the Hammer of Dawn could take care of it .

This slimly counterintuitive access be a slew of actor ' life , as the Berserker was a real threat in close stern . You could n’t just bourgeon your path through this one , seduce it frustrating for many players .

A character fights against Gundyr in Dark Souls 3

Too Easy: Yu Yevon—Final Fantasy X

WhileFinal Fantasy Xreceived near reviews when it first came out , mod gamers might find the dialog and combat system more tedious than anything else .

Yu Yevon is the final genus Bos of that game , and he might as well have been a cutscene . An unexplained floating entity , his engagement takes home while the player ’s political party is under the effects of the Auto - Life piece , making it impossible for the players to give-up the ghost .

There ’s quite literally no way to lose this fight , making it   more of a protract formality than anything else .

Rodrigo Borgia with the Staff of Eden in Assassin’s Creed II

Some player consider the previous fighting with Braska ’s terminal Aeon the " rightful " concluding foreman .

The Berserker roaring in Gears of War

Yu Yevon Final Fantasy