Glen Schofield , the creator ofDead Space , leftActivision Blizzardrecently during its monolithic corporate shake - up . As Activision ’s business decisions start the risk of being aired in public as part of the consequence of all these lawsuits , it ’s now emerged that   Activision rejected original IP from Schofield - potentially one of their most profitable devs - prior to his passing .

Schofield announced his departure from Activision Blizzard on Twitter in December last twelvemonth to take some time off from the industriousness and to sample something fresh . Notably , he worked on a numeral of Activision Blizzard ’s most popularCall of Dutytitles ( includingCall of obligation : Modern Warfare 3,Call of tariff :   Advanced Warfare , andCall of Duty : WWII )   during his metre there , and the company look to recognise that by extend a corporate role to Schofield in the first place in 2018 .

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Despite Schofield being provide that corporal role , he revealed in an interview withGameInformeronYouTubethat Activision rejected original IP from him . Schofield noted that the company"didn’t go for it , but they should have,“on account of a worthwhile IP being hard to risk upon and maintain . There was a prototype create by Sledgehammer at the metre , but it look like Activision Blizzard did n’t want to prick , even though Schofield and his squad had been involved in some of the company ’s most moneymaking titles since origination , likeCall of responsibility : WWII .

On top of the decisions already made by Activision Blizzard since former last yr , turn down a new holding from one of their most prolific Lord seems like it would have been a mistake . Schofield ’s exit shortly after to go his own way of life despite Activision Blizzard ’s sweetener of a corporate position along with the raft of other executives who have pull up stakes since last twelvemonth seems to suggest a rudimentary problem at the ship’s company with treating be profitable endowment .

This ca n’t be a good tone for Activision Blizzard , specially with the collection of course of instruction action at law lawsuits headed the fellowship ’s room from investors . believe that the basis of these approaching suit seems to be that the company was misinform investor and shareholders about entropy material to the note value of the company and its projects , it may well be that the reason whyActivision Blizzardrejected original IP from the like of Schofield and some of its other questionable decisions become public cognition soon enough .

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Source : GameInformer

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