Amy Hennig ’s canceledStar Warsgame sounds like it would have paid very faithful care to what made the photographic film so great before comprise those element into its own design . Hennig , well known for her work on the first threeUnchartedgames , recently express in an interview that the now - canceled game would have prioritise an ensemble casting and story - apprisal to match .

EA and Visceral ’s canceledStar Warsgame was code - namedProject ragtag and bobtail , and was being developed by the squad behindDead Space . Hennig ’s role was as creative lead , a position she had antecedently overseen during the rise of Naughty Dog as one of the premier narratively - driven secret plan studio apartment in the world . Visceral’sStar Warsgame was never really shown off by EA , though , and the project was   canned before anyone even really knew what it was about . Later ,   the same affair would happen to anothercanceledStar Warsgame , and fans began to worry that the license would never produce something meaningful again .

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While EA’sStar Warslicense persist a hot topic for fans , it seems like the publisher was close to give a game that would have helped improve its standing within the community . During an interview withIGN , Hennig stated she had big plans for the game , some of which include paying skinny attention to what made the films such an enduring and dear element of the multimedia juggernaut . Here ’s what Hennig had to say regarding the game ’s structure and story :

" You look at Indiana Jones , he ’s the protagonist . The other character are side character . They ’re important , but they ’re not co - protagonists . In Star Wars , those are ensemble account , all of them . If you did n’t do that in a Star Wars game that was mean to palpate like a Star Wars movie , something would feel off . "

Hennig ’s use ofIndiana Jonesas a comparing point is intentional , as she also state her vision of the secret plan would be moderately close to the serialized adventures of   the character made noted by Harrison Ford with one central difference , that being the ensemble casting . Hennig note that the fibre in the canceledStar Warsgame would have been much more improvisational ,   giving the example of Han Solo , Luke Skywalker , and Chewbacca figuring out disguises on the fly while rescuing Leia as a taste perception of what that might look like . Improvisation was have in mind to be a in full - fledged game car-mechanic , which sound as though the championship would ’ve had a lot of branching path available , alongside a much more thematically - consistent take on the classicStar Warsadventure .

Din Djarin and Ahsoka-1

unluckily , Visceral and Hennig ’s canceledStar Warsgame will never see the ignitor of day . There ’s a chance that some of it may be salvaged for the upcomingJedi Fallen orderliness , but Hennig wo n’t be involved , which is a ignominy . Although she ’s presently shoot a rupture , Hennig sounds like she has a expectant vision for the next ofStar Warsvideo games , and we ’re presently at a head where lover need a ray of promise soon . possibly things will break in such a room that EA has to improvise and bring in Hennig to finish a differentStar Warstitle but , until then , we just have to fantasize about what could have been .

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informant : IGN

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Amy Hennig Canceled Star Wars Game

Visceral Star Wars Game

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