Anthem

By now , Anthem ’s report has been basically solidified . EA and BioWare ’s ambitious title has become synonymous with squandered potential , despite an intransigent and large number of Freelancers still populating the title ’s gorgeous , empty mankind . There ’s something so enticing about what could have been withAnthemthat , a month after it launched and without much hope in the way of it being salve . Thousands of mass are still urgently digging at the world ’s aerofoil , claw at the grunge , just to try and expose the   ivory of a secret plan that , structurally , remains quite likable .

Unfortunately , though , there comes a fourth dimension when you ’ve have to admit thing are n’t working out .   That ’s not taking anything away from the unbelievable team at BioWare , who have worked indefatigably to seek to improveAnthem ’s play experience , whether that be through addressing glitches , buff weapons , being transparent about on-going issues , or attempting to separate out the game ’s lucre arrangement . Anthem ’s community manager drop a line a earnest letterto the biz ’s fans just to address these problems , too , and gestures like that understandably show BioWare cares about the game ’s counsel .

Related : Don’t Play Anthem Until It ’s A Full biz

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Anthemjust keeps attempt to fix its loot problems before any of its bigger yield , though , whether it be through increased drop pace , quail the endgame lettuce puddle , or buffing the impact of the game ’s high - end items . The effect has been consistent with the gold rule ofAnthempatches , so far : whenever something is fixed , two thing must break in its stead . Players are understandably frustrated . The simmer problem boiling underneath theseloot muddle , though , isAnthem ’s core group job : it just does n’t want to give people what they desire .

That ’s not to say that the game is n’t trying to do that , though , more that it ’s just incapable . Anthemplayers really want loot . They want to be showered in it . They require it to pop out of a fatally - struck Titan like candy from a pinata , and they want it to be meretricious and fun . Despite all of those neediness , though , whatAnthemplayers are actuallygettingis an abysmally destitute loot syndicate and enemy that would sooner take whatever loot they could potentially offer with them to the grave accent than give it up for weary Freelancers .

If there ’s one thing we ’ve learn about the looter shooter genre , it ’s , well , players want moolah . Not only isAnthemfailing on that front , it ’s actively piece out the time it is deliver , prematurely cutting off what players affectionately referred to as the " Lootshower " bug . There ’s a clear-cut gulf between BioWare ’s design decisions and the expectations of the studio ’s players , and it ’s making an already difficult to sleep together game even more obscene .

Anthem Changing Loot Problem

Maybe there ’s a reason BioWare is so hesitant to just embrace what the players require and ramp up loot rate importantly . Anthemdoesn’t have a gross ton of content yet , and the studio could be worried that acquiring the game ’s limited amount of meaningful plunder too well could see thespian leave before the game ’s next wave of content release . If thatisthe concern , though , that ’s not the players ' flaw . Anthemjust does n’t have enough treasure to regain at the moment , and histrion are noticing , even while it takes them hours upon time of day to finally acquire their first predilection of fabled workmanship .

Even if loot were dropping more oft , there ’s also an esthetic problem . Sure , Anthem ’s boodle pace is being tweaked so often it ’s probably been process on more than the bracken standardization system on an F1 racing car . order upshot with the rate aside , though , there ’s also the fact that all ofAnthem ’s cogwheel looks almost identical . There ’s scarce anything separating the game ’s best dinero from its point 1 gear . player have noted this , but unlike rate , the visual aspect of loot has gone sadly unaddressed . It ’s hard to keep players coming back if their endgame Javelin looks like the one they embark on with sporting a slightly big , less off - gray gun than the one it had before .

Anthem ’s loot problem is a microcosm of a big issue : the game still feels cannonball along , and there ’s no one patch that can prepare that . Instead of trying to come up to minor things like loot calibration , though , BioWare needs to start looking at the broader scope of its game before it ’s too former . permit musician have as much prize as they want , then add better cabbage at a scrimpy fall rate when the biz is in reality effective again . get players have undimmed , shiny guns , then design some good ones during the next content update . Every timeAnthemaddresses one of the issues that is n’t at the core of a profoundly - flawed but fun biz , it ’s pushing masses off rather than attracting them . It ’s a lesson the biz needs to learn , andAnthem ’s already play its outro : things needs to change chop-chop , and not just in a path that can be buried in a300 - item piece short letter log .

Anthem Gameplay Loot Changes

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Anthem