Destiny 2
Bungie announce yesterday that the developer would soon roll out a fix to preventDestiny 2players on Xbox One and PC from using the Wavesplitter alien tracer bullet rifle , a arm that was meant to be a PS4 - exclusive . The artillery was accidentally sold by Xur last weekend to players on other platforms as well , create an issue for Bungie , which had advertised the artillery as console - exclusive content specifically created for PS4 thespian .
With Activision as publisher , Bungie has often teamed up with Sony to create exclusive capacity for the PlayStation 4 , whether that be alien weapons , unexampled mapping , or even entire ten-strike solely for Guardians using the console table . While the cognitive content would finally be rolled out for other users as well , it would take a retentive clock time — sometimes as long as a class , with many having fall behind interest in the capacity or weapons in the meantime . Console - exclusive DLCisn’t a comparatively common practice in the industry , but it ’s also not an aberration . Dragon : Age Inquisitionfamously released the Jaws of Hakkon DLC on PC and Xbox One well before it get in on the PS4 , and partnerships occasionally cut back up that leave specific demographic of gamers out in the cold .
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ForDestiny 2users , the solution is thatBungiewill allow player on Xbox One and PC to keep the Wavesplitter once the fix is rolled out , although it will remain unserviceable until it enter the general population ’s loot syndicate in September 2019 . Players will just have to have on to a completely useless weapon system for roughly six calendar month while PS4 users go along to gallivant around with the trace rifle .
The bug that awarded users with the Wavesplitter and Bungie ’s subsequent attempt at a " location " highlights a major number with the games industry right now : console - exclusive capacity is extraordinarily stupid , and create rancour in fans . PS4 user are more likely to be relieve rather than excited when it comes to Wavesplitter access , while PC and Xbox One users are confused they had a gustation of the unexampled weapon and had it take off because they had the audaciousness to utilize a unlike platform .
The big payoff with cabinet - sole content is that it punish people for not own multiple platforms . The realness is not everyone can own several different consoles in one generation — gaming is an expensive hobby that does n’t always provide for people to enjoy all the sole game publishers grow . While console - exclusive game are a dissimilar creature , releasing a game on multiple program and then only allowing users on one of them to access other subject matter and fillip feels downright extortionary , not to advert barbarous .
lease ’s be wholly open — console table exclusive content has likely never influenced more than a handful of fans to purchase a equipment for themselves to access it earlier . The reality is it ’s more often a nuisance than it is a selling point , and it make believe the company engaging in the practice look grabby as a result . Destiny 2is clearly suffering as a result ofActivision ’s incessant need to milk as much money out of consumers as potential , but it ’s not the only biz looking to lasso off contentedness behind cabinet exclusivity despite handiness on multiple platform . The Wavesplitter situation and its fix are dumb , but what ’s even more mindless is the existence of console - exclusive DLC at all when it ’s 2019 and publishers should know well .
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generator : Bungie