The later company in the biz industry to layoff a substantial turn of employees isEA , who let go of a quarter of its Australian branch , Firemonkeys Studios . This comes just solar day after Activision Blizzardlaid off 800 employee , and Guild Wars 2 studio apartment ArenaNet announced plans to make similarly sized cut sometime next week .

EA ’s atomic number 59 and financial situation has been on a flake of a roller coaster in the last several months . The publisher ’s generalmishandling of theStar Warslicensehas created muddiness and thwarting from fans and analysts likewise . EA ’s stocks took a hit last fall followingdisappointing performances from fundamental franchisessuch asBattlefield V. However , thosestocks reboundedthanks to the surprisal button , and massive success , of Respawn Entertainment ’s free - to - play battle royale torpedo , Apex Legends , earlier this month . Even still , it seems as though the companionship wants to make more price - cut off decisions and Firemonkeys has drag the short straw .

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Kotakureports that earlier this calendar week , EA laid off around 40 - 50 employees from the Melbourne studio apartment known mainly for mobile titles such as theReal Racingseries andThe Sims Freeplay . This number had originally projected to be 80 - 100 until Game Workers Unite Australia amended the shape . Still , the full size of the studio allegedly put up at 200 employees . That means that about   a quartern of the faculty are now out of jobs .

It ’s presently unclear what will happen to the remainder of Firemonkeys . Their current project in growing , Real Racing 4 , may have been axed originally this calendar week ( EA has neither sustain nor refuse this ) . Kotaku ’s account shares one anon. employee ’s observation of the office ’s current climate . Based on the people lost , apparently most of the remain stave are now work under the scarey assumption that the entire studio apartment will soon close up . Kotaku provided an prescribed argument fromEAthat address the layoffs while insinuate that Firemonkeys will continue performance :

" The FireMonkeys studio is working on some of our most popular fluid games . We latterly made a decision to stir teams to focus more on our hot services , and have figure into a consultation period that may bear upon some role in the studio apartment . We ’re working to check skills with chance as we go through this period , identifying other opportunities at EA , and providing as much avail to our employees as we possibly can . "

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The layoff also issue forth as a considerable blow to the Australian plot development scene , which already had a rough prison term establishing a strong presence in a government notoriously averse to video biz . A January 2018 resume carry by the rural area ’s Interactive Games & Entertainment Association   reveal that full - metre game developers in the country add up to 928 people . Firemonkeys has long been viewed as a major employer in the region , and Game Worker Unite Australia reports that the layoff equate to 5 % of Australia ’s total game industry . Hopefully things work out in the end , but stories like this are very disheartening to get a line .

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informant : Kotaku

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