EVE Online
At GDC this calendar week the tech start - up Hadean came with something to leaven , that they could host an in - game space struggle with 10,000 ships . Partnering withEVE Onlinemakers CCP Games , this partnership mould theEVE : Aether Warstech demonstration .
And somehow , it in reality wreak , thanks in small part do K ofEVE Onlineplayers who bring together in on the technical school demonstration , bolstered by K of extra AI units .
Related : CCP ’s EVE Invasion World Tour Begins This Weekend in Amsterdam
After a stony , slimly delayed depart the tech demo took stead on the first morning of Game Developers Conference in San Francisco and 3,852 histrion from around the world fight in one , exclusive , massive engagement with AI - connected clients joining the clash and push overall ship total to 14,274 and hitting a record - set co-occurrent combatants number of 10,412 , a Guinness World Record held byEVE Onlinewhich host a struggle in 2018 consisting of 6,142 players on January 13 , 2018 .
EVE : Aether Warskey stats from the one - hour playtest :
It ’s not just the absolute number of forces actively fighting in one instance that makes this demo stand out , it ’s that unlikeEVE Online , it included physics , even for the 100 of one thousand of submarine launched . The goal of the technical school demonstration and milepost accomplishment is to test and try novel things that could have large significance down the bloodline forEVE Online , a game whose devs ( and their new parent society Pearl Abyss ) need to see last for the topnotch farseeing - term . And it ’s potentially just one of many tests that could occur in the hereafter .
EVE : Aether Wars was make to showcase the power of Hadean ’s Aether Engine , the cosmos ’s first distributed simulation locomotive . Powered by Microsoft Azure , the Aether Engine grant developer to seamlessly surmount their software program at increase speed and rest across the cloud .
CCP Games provided Hadean withEVE OnlineandEVE : Valkyrieassets for use in theEVE : Aether Warstech demo , along with its own diligence - leading game growth expertness . This allowed Hadean to focus on solving the technological challenges faced by developer within large - scale on-line multiplayer environments . The ongoing collaboration between the two company will seek to research the potential drop for substantial changes to the technical base ofEVE Online .
Craig Beddis , Hadean ’s chief operating officer :
“ We are thrilled to have successfully debut the Aether Engine with EVE : Aether Wars . A deathmatch of this magnitude could n’t have been attain without the financial support of CCP and EVE Online ’s amazing community . After such an incredible showing at GDC , we ’re even more excited about the possibilities our partnership presents to push the technical boundaries of what ’s possible in the MMO space . ”
Hilmar V. Pétursson , CCP Games ’ chief operating officer :
“ We sleep together that Hadean ’s tech oblige massive potential , and I ’m ecstatic to see that potential realized for the first sentence with EVE : Aether Wars . I stay convinced that our partnership will continue break fresh ground in virtual existence , and we will continue to explore creative and exciting opportunities that assure EVE will outlive us all ! ”
An offline variant ofEVE : Aether Warswas playable at Hadeon ’s GDC booth , where technologist from the team were also doing interviews and chatting with attendee . bide tuned for more information on this technical school demo as we station capacity from our consultation with devs at CCP Games in the coming calendar week .
Next : EVEsterdam Interviews with CCP Games come shortly !
reference : CCP Games , Hadeon