EVE Online

During the   Game Developers Conference last week the CEO and CTO of Hadean hold a presentation to verbalize about the future tense of multiplayer gambling and how unequaled technology they ’re work on can assist remove barrier and establish more efficient ways for developer to craft . It was during this outcome , Hadean and developer CCP Games- makers ofEVE Online- also host a rather unique and challenging technical school demo to show their thought in action mechanism .

TitledEVE : Aether Wars , this tech demonstration aimed to use Hadean technology and plus from theEVEuniverse to support more than 10,000 role player in a multiplayer space struggle . Massive digital space struggle are nothing new for CCP Games andEVE Online , the groundbreaking MMO which set up a record in January 2018 for have a battle of 6,142 player , but this demonstration purport to demonstrate how those battles can be improved .

Related : EVE : Aether Wars Tech Demo Breaks Record With 14,000 Ship Battle

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For monolithic fight inEVE Online , the code and server must compromise . Even in a game that has no physics likeEVE Online , to corroborate that much activity and that many players there need to be meter dilatation for the servers to keep up . With theAether Warstech demo , gone is the motive for time dilation . And in are things like physics , and not just for the vast amount of player and AI - verify starships , but for every single torpedo launched ( all 14,710,908 of them ) .

How Hadean’s Aether Wars Tech Demo and Cloud Gaming Open Opportunities for EVE Online’s Future

We spoke with Joshua " CCP Fozzie " Bayer , Senior Game Designer at CCP Games about the potential ofEVE : Aether Warsduring the EVEsterdam 2019 event . “It ’s got a short ton of potential . I do n’t really hump whether that technical school is the elbow room we ’re go to end up go or not . It ’s an investigation but we ’re always act upon on a whole lot of options . We ’re always investigating ways we can keep advancing EVE and that ’s how we ’ve been able-bodied to bear larger and larger chemical group of player over clock time and it ’s the only way to keep doing it in the hereafter . “Bayer continues :

Working with Hadean has been a really great partnership . I have n’t been involved with it myself but I acknowledge some of the engineers who have been working with them and they ’ve been really complimentary about all the Hadean folks and their technology and really ambitious stuff they ’re doing . It ’s fabulously challenging . It ’s really great to be investigating this down in the mouth sky technical school . You need to build the new Eruca sativa technology before you could go to the moon . Sometimes there are layers of technical school you need to build up .

Bergur " CCP Burger " Finnbogason , CCP Burger , Creative Director at CCP Games and one of the   leaders driving the visual sense ofEVE Online , is exceedingly enthusiastic about the potential drop for expectant   alteration in the long - terminus future of EVE Online , recognizing that the secret plan was ahead of its meter , both in the gameplay offering , and it its setting , and wants this to continue .

EVE Online 2019 High-End Ships

Hopefully we will have more tryout like that in the future . I ’m exceedingly delirious about the stuff they ’re doing . I met them for the first time in October or November of last yr and these guy rope are awing . These guy cable , they know their shit backwards and forward . And oh my god , I signify these are guys that come from like hard-core scientific discipline and when they metHilmar Veigar Pétursson(CCP Games ' CEO ) for the first time I ’m not indisputable gambling was really on their mind . They were doing more like disturbed , terrific scientific discipline stuff that I ’m a huge nerd about . The stuff they were doing has literal potential of changing the course of EVE incessantly . Like I talked about in the Keynote I ask a lot of “ What If ? ” questions at EVE Vegas last year and I feel like to properly have these conversation we had to prove to us first and then the community of interests that we ’re making strives , that we ’re investing in proper R&D for this to be a thing we can even sing about . The expert part is complex but we have to figure out a way to solve it , but the meta part , that ’s the real hard question . What happens if there ’s no time dilatation in a 6000 - person fight ? What happen to the role of an FC ( Fleet Commander ) ? How does it change the meta ? Really cursorily your head word start to break a little bit and the headache starts to swell up and you ’re like “ What ? Yeahhh ! ” What happens if you’re able to circumvent and deal ? How does that change how you move your ship ? It go very basic but when you start to stab into it , really dig into what could happen , it changes everything . It ’s really interesting spill the beans to people who do n’t really do it the secret plan , they ’re like “ so , this matter you ’re showing is super coolheaded , cool numbers , how will it change the game ? ” and you start out talking about this stuff and masses go like “ why did I ask this question , it ’s so complicated !

EVE Onlineplayers do n’t call back of it during gameplay because it ’s never been that way , but if ( when)EVE Onlineever adds space physics , in a way where ships and other object can block shots like in more traditional infinite sims , the entire secret plan changes . CCP Burger   emphasizes that"everything!“will change . “It is a grownup , scary thing . It ’s a ‘ for the next tenner ’ kind of thing but we have to start take these steps to be able-bodied to have these conversation , and I ’m extremely excited about this . I love the challenge [ Laughs ] ! "

EVE Online is Old, For Better or Worse

Senior Community Manager Paul " CCP Falcon "   Elsy , who begin by writing loads of fan - fiction forEVE Online , and later , actual Word and support material for the game , reflects on   the early days ofEVE Onlineand what he sees as the " aspiration " target for the future :

“ When you ’re talking about the future I always like to give a fiddling bit of reference by speak about the root word of EVE . Back when I started playing EVE in 2002 - 03 , conceive it or not , EVE was running on a clustering of computers power by Pentium 4 processor . That ’s how old EVE is . These thing were n’t even hyper - thread back then and EVE was essentially written around single threads . It ’s not a multi - threaded game . So yeah , there are so many things that we can potentially do . I think everyone at CCP ’s sozzled ambition is a ground - up multi - threaded codification rewrite of EVE and probably overstretch it out of Python and position it in a terminology that performs a piddling bite better . ”

As one of the longest - running MMOs , EVE Onlineis stuck in its honest-to-goodness way from a tech standpoint , but experimenting now and planning for the future may be what EVE Online motivation . “It ’s a twice - abut blade,“Elsy continues . “EVE ’s been around so long that it ’s got so much heritage and so much history but it ’s also been around so long that it also has its technical limitations . I think exploring things with Hadean and other company , that ’s why , it ’s exploring select the lid off those limitations and have EVE take a breath a lot more . It ’s super exciting . I encounter the playtest and I was like ' this is somewhat loopy . ' I ’ve never seen this many things conk on without metre dilation and with physics . I was like ' wow , this bode well . peradventure this can be a thing . ' "

EVE Aether Wars Tech Demo 2

For more on Hadean and CCP ’s partnership and EVE : Aether Wars tech demo , head to Hadean ’s prescribed bloghere .

More : The EVE Invasion Tour has Begun !

Sources : CCP Games , GDC

EVE Online 2019 Undocked Fleet

EVE Online