Star Wars: Battlefront 2 (2005)
Star Wars Battlefront IIleft an uneasy bequest due to its simoleons box system , and publisherEAis look to avoid like contention when developing future games . The fanuproar overBattlefront IIstemmed from its business model , which revolved around dinero corner that provide thespian with fresh weapon system , takeoff rocket , and ability .
While the secret plan would not have a season pass like the firstStar Wars : Battlefront , fans retain to push back , with EA constantly make changes to the progress arrangement all the direction to the Nox before the biz ’s release . The disceptation , which take over the course of action of several months , escalated to the spot offoreign government investigating the trial by ordeal . Needless to say , the entire saga was a public relations tragedy for EA - and they do n’t want to repeat the same mistakes again .
Related : Star Wars : Battlefront II Progression & Loot Crate Backlash Explained
Speaking toGamesIndustry , EA executive vice chairman of strategic growth Matt Bilbey discuss how their developers project to avoid similar nightmare - ish scenarios alike to what the already - unpopular publisher experienced intimately one twelvemonth ago . According to Bilbey , it will involve a " moral compass " of sorts .
" I campaign a squad internally with Patrick post - Battlefrontto actually redesign our plot ontogeny fabric and testing platform to assure we ’re give our game teams the proper guidance – we’ll call it an EA moral range – at the beginning of development so that we ’re plan our live table service early , we ’re testing it ahead of time , testing it with gamers who are give us feedback so we ensure those pillars of fairness , value , and fun are lawful . "
In other words , EA will involve gamers in the development process as too soon as possible . Rather than sneaking in new feature that could potentially cause repercussion , developers will keep potential customers in the loop , hold back their feedback and concerns in mind . TheBattlefront IIcontroversy had a deficiency of communication and transparency as a large topic , lead to several haphazard and last - minute changes to the secret plan . With this new philosophy in mind , EA hope that their games and features will satisfy lover at launch . This " moral compass " will likey be utilise more in creating the system for multiplayer game , such as DICE ’s upcoming shooterBattlefield cinque , whichwon’t include loot boxeswhatsoever .
However , that philosophy does n’t just apply to shot , but also approaching action - dangerous undertaking games such as BioWare’sAnthem , an online multiplayer game with a similar solidifying - up as Activision and Bungie’sDestiny . The publisher is looking at this co - operative sci - fi shooter as their chance to make their own long - running , sustainable , overhaul - based secret plan , and its winner will depend on how its online systems are carry out at launch . These changes in company policy may seem like plebeian sense , but forEA , a telecasting biz company that constantly find itself embroil in disputation , stay fresh player feedback and morality in mind is the first step in a better future for them and consumers alike .
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author : GamesIndustry(viaGameRant )